package com.terrynoya.fight.stateMachine.controllers
{
	import com.terrynoya.fight.char.Character;
	import com.terrynoya.fight.stateMachine.StateController;
	import com.terrynoya.fight.util.Misc;
	import com.terrynoya.geom.MVector2D;
	
	public class Width extends StateController
	{
		private var _value:MVector2D;
		
		public function Width(name:String)
		{
			super(name);
		}
		
		override public function build():void
		{
			this._value = Misc.getVelocity(this.getAttribute("value"));	
		}
		
		override public function run(character:Character):void
		{
			
		}
	}
}